From: | EWESSEL@**** |
---|---|
Subject: | SR: Condition Monitors and damage |
Date: | Tue, 7 Apr 92 12:54:00 CDT |
I don't know about all of you out there, but I find that the way combat runs
in SR is pretty slow. One of the ways I have found to speed things up is to
have people stage damage down by the _box_ on the condition monitor and not by
the damage level. I haven't run a game yet using the autofire rules in the
Rigger's Black Book yet, so I don't know how deadly they make combat, (i.e.
how fast.) I myself much prefer to get combat out of the way and get right into
the role-playing. Anybody have any other suggestions that might sit better?
The Mongoose
bitnet%"ewessel@****"