From: | "Richard Pieri/Stainless Steel Rat" |
---|---|
Subject: | Re: Priorities |
Date: | Wed, 29 Apr 92 15:29:04 EDT |
<csmith@*****.SCT.GU.EDU.AU>
said:
>non-archtypical characters. We approached the character generation this
>way:
>
> As long as you spend 10 points in priorities, everything will be ok.
csmith> Finally! Somebody's got it right! This is the way I think
csmith> character archetype generation should be -- a 10 point system such
csmith> as this equalizes characters for the start of play. The rule in
csmith> some editions that states that priorities from 4 to 0 MUST be all
csmith> used -- even if it means that some priority points are completely
csmith> wasted, such as a 3 or less in Race -- is a load of drek, IMHO.
First edition uses the ``add up to 10 rule.'' Third (corrected) edition and
up use the 0-1-2-3-4 rule.
csmith> If you're not using all of your priority points, you're
csmith> missing out on something.
I agree here, though.
--Rat