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From: "Erekosse, Magelord of Amber Keep" <dsk@*****.CACS.USL.EDU>
Subject: Re: A few questions.
Date: Sun, 18 Oct 92 11:47:34 -0600
>From: "P. Steele" <P.C.Steele@*********.AC.UK>
>Subject: A few questions.

>1) Our group has just acquired a shaman who on looking through the manual (S1)
>noticed the resuable combat fetish. After searching for some more info on the
[....]
>sure I'm wrong. Can anyone please tell me how to use them ?

Fetishes - A fetish allows the caster to gain a force modifier for a particular
spell. The decision for this must be made at the time of learning the spell.
Once the spell has been learned in this manner, the caster is required to use
the specified fetish whenever the spell is cast. The benefit gained from
using a fetish is the ability to cast a spell at a force higher than the
casters magic without being subject to Physical Damage drain. Requiring the
use of an expendable fetish allows a force modifier of 2 while requiring a
reusable fetish allows a force modifier of 1. Example: Dark Wolf (wolf shaman)
decides she wants to be able to cast a force 7 sleep (mana blast) spell. She
finds/buys/develops the spell formula. She expends the time and karma to
learn the spell at force 6 with the proviso that she must use a reusable fetish
to cast the spell. When she does cast the spell, she may now cast the spell
at force 7 and not be subject to Physical Drain (assume her magic is still at
6); however, she is still subject to standard drain (stun damage) with a target
of 7. The limitation here is that since the spell was learned requiring a
fetish; it can not be cast without the fetish (or a replacement should the
original be lost/destroyed). Okay, enough on fetishes.

>2) This is really down to bad wording in S1 but it has caused some confusion
>in our group as to what should be the case. A magician casting combat spells
>only has 'force of spell' + 'magic pool' + 'sorcery skill' dice to roll. For
>resisting he only has 'any remaining magic pool' + 'willpower' dice to roll.
>This is excluding any power focuses etc.

Spell is cast using dice equal to the force of the spell plus totem bonus if
applicable plus any dice allocated from the magic pool. Remember dice allocated
at this time may not be used until the pool is restored. A mage resists
drain with dice equal to his will power plus any allocated from her magic pool.

Example: Dark Wolf (Wolf Shaman, Initiate Grade: 1, Power Focus: 2, Sorcery: 7)
Magic Pool: 7 (Sorcery) + 2 (Power Focus) + 3 (totem bonus when casting combat
& detection (+2 standard, +1 initiate grade) = 12
Situation: Dark wolf and her associates are facing off against a group of corp
security guards and a corp mage. She has her focus active. She allocates 3 of
her magic pool for spell defense leaving 9 (for casting combat or detection
spells) or 6 (for spells of other types). She decides to cast a manablast using
her reusable fetish. Manablast is a combat spell so she has a magic pool of 9.
She learned the spell at force 7 with an expendible fetish requirement allowing
her to cast the spell at force 9. She decides to cast at max force. She
decides to roll 14 dice: 9 from the force and 5 from her magic pool. This
leaves her with 4 dice in the magic pool. She rolls the success to determine
the outcome of the spell. She then rolls 9 dices (willpower of 5, remaining
magic pool of 4) to resist drain with a target of 9 (ouch, poor dark wolf).

>3) The smart gun as described in S1 is a strange thing. In the target modifiers
[...]

We've always played it that a smart gun link gave a -2 target modifier and
smart goggles/glasses gave a -1 modifier. We didn't care whether the hardware
on the weapon was built in or used an adapter. The rational was that the
information fed directly to the brain/optic nerve was more efficient than
second hand through goggles/glasses.

Just my .02Y.

Erekosse
erekosse@***.edu

Member (good standing) Nonsequitur Society of America:
We may not make sense, but we do love rasberry truffles!

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.