From: | "Flash, Shaman, Fixer" <STEFFENR@*******.BITNET> |
---|---|
Subject: | SRII Magic |
Date: | Tue, 20 Oct 92 12:24:00 CST |
>Another can of worms: In SR2, does it take one success to actually "Hit"
>the target? In SR1, I believe that it took one success to hit the
>target, and then 2 (staging) to stage up. From what I've read in SR2,
>1 success hits, 2 successes stage up, and then 4, 6, 8 etc. Is this
>right? Or does it take 1 to hit, and then every 2 stage up?
>And does anyone have a copy of the 'net errata sheetfor SR2?
In a word, No. In SRII, all damage is now an opposed success test.
Old SR1 Example:
Rags, a Raccoon shaman, casts ManaBolt 5 at a mildly cybered Macross
Security(TM) footsoldier. Rags rolls 5 dice from the the force of the
spell + 3 dice from his magic pool against a target of 5 ( soldier's
Willpower) and gets 3 successes. The first success hits and the other
two stage the damage to S. (Assume stageing == 1). Now, the soldier rolls
his five willpower dice against a target of 6 (Rags sorcery skill), and
gets 2 successes, staging the spell to L Damage.
SRII Example not the differences
Rags rolls same 8 dice and gets 5 successes. Now, the soldier rolls
his dice against the force of the spell and gets 4 successes.
5 - 4 == 1 Success for Rags, so the soldier takes S Damage. Now,
here's the nasty part: If the soldier made one more success, he'd still
take S Damage, because all ties go to the attacker.
P.S. I have a copy of the SRII errata sheet. I'll re-submit it later.
--Flash
<< Madness in great ones must not unwatched go -- Shakespeare, "Hamlet"
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