From: | "Jason Carter, Nightstalker" <CARTER@***.EDU> |
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Subject: | Archetypes |
Date: | Tue, 8 Dec 92 08:12:19 CET |
I've been thinking that with all this fun and games exchanging views on things
why don't we try exchanging something univerally useful. What do I mean by
universally useful? I mean something that everybody can use without deciding
how it would effect game balance and the scope and direction of their campaign.
So having been oblique for a whole paragraph, I was just wondering whether
people would like and be willing to see some home grown archetypes. It would be
interesting to see what everybody thinks a good archetype would look like and it
would give GM's something to keep the players of guard without taking special
timeout to write up yet another NPC who will die by the end of the adventure.
I know you all would love to have a list of 5 to 10 "street samurai" to throw
at your players. Besides it might give you some good ideas for when your making
you next character.
Wonder what you all think,
Jason J Carter
The Nightstalker