From: | "Jason Carter, Nightstalker" <CARTER@***.EDU> |
---|---|
Subject: | VCC: The End Product & more |
Date: | Fri, 29 Jan 93 04:25:54 CET |
I understand that any design rules we come up with will contradict RBB, but
that was not what I was trying to comment on. When making construction rules,
one must at least have an idea of what the end product will look like. I know
you play (or have played) Car Wars and the condensed write-up of a car looks
alot different than the construction sheet for the car. I'm just saying the
end product should look something like the standard Shadowrun vehicle stats. If
we at least keep that in mind, we might be able to make the best possible
system.
As for combat situations not covered by the rules, what are those. I'm not
saying they don't exist, but the only ones I've ever dealt with were chases and
melee support, and they are pretty well covered.
Oh, and I remember Matt asked if Riggers would realistically be able to build
their own cars. To that I can give two totally plausable and contradictuary
answers. First is if Deckers can make their own decks and programs, Riggers
should be able to make their own cars and drones. The second is no, but the GM
needs to have rules to produce either "special" vehicles for those Corps out
there and also to make more mundane vehicles. After all you can't be
constantally running over Eurocar Westwind 2000s and Ford Americars.
See Ya in Shadows,
Jason J Carter
The Nightstalker