From: | MATUSKEY@***.EDU |
---|---|
Subject: | BIG MPCP's |
Date: | Tue, 6 Apr 93 21:21:10 CET |
it's just a point I mentioned earlier, that sort of got snowed under:
Why have an MPCP of 16?
Yes, your secondary stats can be monster, but you'll never get to use them:
any system you walk into will overload in a second. In order to avoid the
overload, you'll have to power down the MPCP, which means your secondary stats
will be lowered as well. If you met another decker somewhere outside a
system (is this even possible?), you'd kick his butt: other than that, I think
we've reached a point of diminished return past, say, 12. A use for that
big of a machine: if I ever download a file with really tough scramble on it,
I'd want to take it to that machine to descramble it on: you could run a
truly monstrous decrypt program (now you just have to find someone to write
one...).
Anyway, I think that, after a certain point, the only way to get a better
deck is to get better programs. Not a comment on the design, just on the
practicality: if I'm wrong somewhere, let me know.
-Ed
-Highlander