From: | hmangold@*******.AC.RUNET.EDU |
---|---|
Subject: | Deadly+ Kills (fwd) |
Date: | Tue, 6 Apr 93 19:54:40 EDT |
> Nah, I follow the normal pattern of damage increases...
> Level Boxes
> L 1
> M 1+2=3
> S 3+3=6
> D 6+4 Therefore...
> D+ (E) 10+5
> D++ (F) 15+6!
> G 21+7(
> etc... etc...
>
> A single E(xtreme) hit will kill the average non-troll, a single F(atal) takes
> out anyone ('cept a dragon...), G(ruesome) or H(ideous) can be counted on for
> an instant kill even if it's stun damage...
>
>
> esper@***.umn.edu
...and at the next coupla levels theres: I: Indescribable
J: Just plain disgusting
8) actually I like this idea. It allows you to justify a really hideous
wound, and gives any mage trying to heal the person one hell of a task.
(PC:"allright, I've shifted the damage down four times!"
GM:"graet! now you only take a fatal wound!")
Castagir