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Mailing List Logs for ShadowRN

From: "Mr. Enforcer" <M484443R@***.EDINBORO.EDU>
Subject: Re: Skills
Date: Mon, 19 Apr 1993 23:00:46 -0400
We did the same thang last summer, but the thing we did different was we made
up other people as characters. It came out unbiased, IMHO, but still people
used their own judgement on the creation. They weren't perfect, obviously, but
still were pretty close, if not funny.

There is one guy who we let hang around with us we'll call...Geoff.
He's the "I want to be the biggest baddest street sam there is" type. You
know him...the one who runs after taking a light wound, because of the +1 T# ?
Anyway, it was fun for me to make him. :)

So, my first question and comments.
I started running my own game about a year ago, and I have a problem that I
need help with. My characters are all greedy sonsobitches, who haven't come
to the realization yet that SR II is _deadly_, and they keep doing stupid
things and get killed, which naturally annoys them. I try to lead them to
the non-lethal side of SR, but I think I'm failing miserably. Last time they
went up against some drunk trolls and picked a fight with them. Now picking
a fight w/ 5 drunk trolls is not a bright thing to do, but they still swept
the floor with them. They did get hit hard in the IMAGO module (great run
BTW except for the ending) tho. Any suggestions?

==<Mark Rickard>==


P.S. Sorry for the rambling length, but it's not a slavery/flame/magic post, eh?

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