From: | Dave The Shade <IZZYUX2@*******.BITNET> |
---|---|
Subject: | Another Word |
Date: | Mon, 10 May 1993 20:31:00 PDT |
the vision to understand. As for cyber in shapeshifters- my view is that the GM
should do everything in his power to discourage it. If the player insists on mo
ds go the physical adept route - after all shapeshifters are closer to magick
and will probably be natural physical adepts - this is what happened in my game
. Anyways how about another discussion topic - my suggestion is customized
characters. I've noticed that the archtypes are a good starting point, but many
players want to be hitmen or ninjas, and such. A few of my players have create
d their own archtypes. How bout you guys, any jazz inovations come up in your g
ames ????