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From: "Jason Carter, Nightstalker" <CARTER@***.EDU>
Subject: Nasty Sniper
Date: Wed, 9 Jun 1993 12:57:01 -0700
>>(a quick nasty thought... this is only for an NPC sniper... he just wouldn't
>>work as anything else, or as a PC... we tried... take a SR2 physad. Get him
>>[you work out how] as high a combat pool as possible [we'll be nice and say 8
>>]. Now give him MANY MANY MANY dice in firearms. A 6 skill, and call it 6
>>dice in the Physad-Firearms. NOW, you have 12 natural dice for this guy.
>>Considering that these dice are considered natural, as far as combat dice
>>are concerned, you can add up to 12 dice from your combat pool. 6+6+8
>>dice to shoot. Give him a sniper/assault rifle, and sit him up somewhere
>>high, with a handy escape. This guy should be able to take out tanks, if the
>>Sniper Rifle's power is sufficiently high. What do you think? This is NOT a
>>guy to fight. He comes in, takes his shot, and leaves. He's toast up close.)

Don't think it will work quite like that Rev. I'm pretty sure that Adept dice
do not count as skill dice for Combat Pool purposes. Of course 6 firearms dice
+ 6 Adept dice + 6 Combat Pool dice is more than enough to kill anyone if the
firer is using a Sniper Rifle.

See Ya in Shadows,
Jason J Carter
The Nightstalker

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