From: | Richard Pieri <ratinox@***.NEU.EDU> |
---|---|
Subject: | Re: Questions |
Date: | Fri, 25 Jun 1993 20:53:07 EDT |
writes:
Oliver> 1. How do I handle the skill web? The skill web shows only the
Oliver> general skills and attributes. Lets say a character is using a
Oliver> Ares Viper but has only the general skill firearms(6) what is the
Oliver> target number (is it 4 because the Ares Viper would be a special
Oliver> weapon)?
No. General Skills apply to everything in their category. If you have
Firearms 6, then you roll 6 dice with *any* firearm. This is *not* using
the Skill Web. If, however, you have a character who has Armed Combat
specialized Sword at 5/7, he gets 7 dice with a sword and 5 dice for all
other armed combat (knives, clubs, cyber-implants, etc). If he were to use
his Armed Combat skill in place of Unarmed Combat skill via the Skill Web,
he'd use the General skill and have 5 dice, and the higher target numbers.
Oliver> 2. What does a Basic DocWagon Contract offer?
They'll take you to the hospital, and take reasonable steps to insure that
you survive. Don't expect them to risk their lives much, though.
Oliver> 3. What happened to Program carrier (i hope that is the correct
Oliver> translation) in SRII?
Gone, totally gone. You need a cyberdeck to run the Matrix.
Oliver> Is it correct that i only need one success with the spell Increase
Oliver> Reflexes +3 (is the only difference the drain)?
I'm not sure; don't have any books handy and I'm not up on the spells. I
think this is correct, though.
Oliver> 4. Can a Rigger drive a car and use the vehicle weapons (hard
Oliver> points) at the same time?
Yes, to a point. Controlling the vehicle costs 1 action. Any other actions
that combat turn the Rigger can use to attack.
Oliver> 5. How about using an LPMUD game to create the Matrix?]<<<<<
Bleargh! :-)
--Rat <ratinox@***.neu.edu> Northeastern's Stainless Steel Rat
PGP Public Key Block available upon request Ask about rat-pgp.el
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