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From: "Brian D. Neumann" <Brian.D.Neumann@**.GETTYSBURG.EDU>
Subject: Re: More Questions
Date: Sun, 10 Oct 1993 23:33:42 -0400
1. What is the range on an Illusion spell? More specifically, we have
a team shaman who has Invisibility AOE, so as to take her members
with her. How far can these folks move away from her before losing
"touch" with the spell?
In theory I would say they would have to remain in line of site.
In this case it would be an astral line of site.

2. If I volunteer for a spell, then revoke my acceptance, does the
spell drop or is this control left upto the magician? ie I
submit to a critterform spell but then decide I don't wanna
be a flourescent green ferret anymore... does the spell drop?

I would tend to say that once you submitted to the spell you are
stuck with it untill the mage drops it. I do not have anything to back
this up though and is only an opinion

3. Can people with alpha/beta eyes pack more into them? ie a cyber
eye can hold so much addition 'ware without costing additional
essence- if the eyes are alpha/beta can they "pack" more into
the eye?
The rule sais they can put up to .5 essence worth of additional
eye enhancements into the eye. My understanding of Alpha/Beta grade is
that it is significantly higher tech, and has a better interface with the
body. It would seem logical to me to say that they could pack more into
their eyes, but I would also put the proviso that it would ALL have to be
the same grade of cyberware. No combining a basic eye with Beta Optical
Enhancement lvl 3. They just wouldn't interface correcty.

4. How long is ambush:
can mage cast area of effect spell <YES> it is just another spell
can sam throw a grenade <YES> if the grenade was in hand

We usually consider an ambush to give one free action before
rolling initiave. This would be one complex or two simple actions.

7. Can an ally be considered an independent member of a ritual team?

We always considered an ally to be an extra member as they have
sorcery skill. If you have hit your limit though they could just add to
thier "owners" dice. While not as effective as being another member it
still helped. An example was with an extremely high powered group with
one Hermetic Mage with his ally and our conjuring adepts ally (also
hermetic origin) being considered a circle of 3 mages for the ritual. The
ally from our Shaman could not participate in this circle as he was of
shamanic origin, but could aid the Shaman in any of his ritual magic. (ps
this was under SR1 rules)

8. Can a magicians cast spells or provide Spell Defense through his
Sense Link with his/her ally?

Spell defence - Yes but at a reduced ability we said 1/2 as reasonable.

Spells. Only if looking at a physical target. In both cases the
reciepient (sp) had to be in the magicians own line of site.

9. How long does it take for a toxin exhaler to 'recharge' ? _________

10. Where does the use of a toxin exhaler fall:
Complex ___
Simple XXX
Free ___

11. Can an ally that has Homonoculus have multiple forms? <NO> they are
bound to the one body and can not have the other forms

What about an inhabited ally? I am not sure this is possible.


WELL THAT'S ALL FOR NOW. NO I AM NOT SHOUTING. I JUST WONDER
SOMETIMES WHY PEOPLE GET SO BENT OUT OF SHAPE OVER ALL CAPITAL
LETTERS? :)

Da Minotaur

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