Back to the main page

Mailing List Logs for ShadowRN

From: "Robert A. Hayden" <hayden@*******.MANKATO.MSUS.EDU>
Subject: Re: GURPS
Date: Tue, 19 Oct 1993 12:09:27 -0500
On Tue, 19 Oct 1993, The Deb Decker wrote:

> While we're at it, let me reiterate for the new people that GURPS Cyberpunk
> is an excellent sourcebook for all the campaign stuff that isn't mentioned
> most other games. Styles of play, party organization, adventure/campaign
> objectives. . .it's really good for breaking out of the stereotypical
> Meet Johnson/Contacts/Screwed by Johnson/Big fight Shadowrun set-up.

I agree. You don't have to use the GURPS rule system (I don't) to find
good things to use in the sourcebook. Consider it just that, source
material.

> And don't forget GURPS Vehicles! Maybe when I get the time I'll post a
> 'conversion kit' for Srun, but I'm already having loads o' fun pumping
> various designs through Excel.

I've also found GURPS Terradyne to be a good sourcebook. It deal with
coorporate ownership of space (lunar colonies, martian colonies, asteroid
mining, science stations on Murcury and Titan). Adds an nice dimension
to Shadowrun.

{[> Robert A. Hayden ____ <[} Question Authority
{[> \ /__ <]} -=-=-
{[> aq650@****.INS.CWRU.Edu \/ / <]} Finger for PGP 2.3a Public Key
{[> hayden@*******.mankato.msus.edu \/ <]} Finger for Geek Code Info
-=-=-=-=-=-
(GEEK CODE 1.0.1) GSS d- -p+(---) c++(++++) l++ u++ e+/* m++(*)@ s-/++
n-(---) h+(*) f+ g+ w++ t++ r++ y+(*)

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.