From: | Quid Non <jdfalk@****.COM> |
---|---|
Subject: | Re: Deamons in Shadowrun |
Date: | Wed, 9 Mar 1994 14:28:08 -0500 |
> 1) Why are there no Deamons in Shadowrun?
>
> Because it was released in America, and the Americans
> have a nearly obsesive paranoia with anything that could be
> considered `The work of the Devil'. This is because they watch
> too much crap TV and have given up thinking for them selves, and
> like the majrity of people today are happy to follow blindly
> like sheep anyone who leads, without question. I am amazed that
> Stormbringer even got published over there with its magic system.
Now, don't generalize _too_ much here. 'Tis true there are way
too damned many people in America with this point of view, but we aren't
all like that...in fact, most people don't even care enough to make their
opinions known (which is the _real_ problem if you ask me).
Other than that, I agree with what you wrote -- it all looks
feasable to me. Only one question.
Are you sure you'd WANT such creatures in you game? I've seen too
many AD&D Dungeon Masters bring in a demon only to realize just how
awesomely powerful those things are after half the party is destroyed and
the demon isn't even scratched...in the first melee round!