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From: "Bill P. Flint" <claymore@******.DIGEX.NET>
Subject: Re: Insect Spirits...?How do you deal with them?
Date: Fri, 25 Mar 1994 11:58:20 -0500
There this contiuning question about what so big and bad about insect sipirts
and other stuff. From my point of view is there speed (reaction).

Lets take a force 1 insect spirit that a play has to fight. The bug's
reaction is 12+1d6. Not so tuff.
Try a force 3 bug. It reaction is 16+1d6. A little more tougher, but not
impossible to kill.

Try a force 6 bug (the average one a player will have to fight most often). It
reaction is 22+1d6. A lot more tougher and those were just the soliders.

The queen bug usually is a minimum of a force 8 to a force 15 spirit. That
would a give a reaction from 34+1d6 to 55+1d6.

But most of you are saying that just reaction (actually initiative), but I say
what makes a tiger, woverine, badger, etc so dangerous. It speed to tear you
to shreds even before you can blink an eye.

That my 0.02 Nuyen.

--Bill Flint

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