From: | Nightfox <DJWA@******.UCC.NAU.EDU> |
---|---|
Subject: | Re: AuraMasking Quickened Spells |
Date: | Tue, 29 Mar 1994 10:41:18 -0700 |
>dge to the real (physical) world, just like a spell-lock. Is this true ?
>Quickening would lose a lot of its advantages if it were (IMHO).
>You have to pay more Karma, you have to be initiated, but you don't have to pay
>money for a spell-lock, but from the astral you're still f***ed if someone or so
>mething drops a physical spell on you.
>
Quickened spells - Tom Dowd has unofficially stated at one point that you could
ground through a quickening - at other points I believe he has said that you
can't. It is my opinion that for game balance and fairness that one should not
be able to ground through a quickening - after all, if you could ground through
a quickening - you could ground through a sustained spell - since thats all a
quickening is - a tying off of the mages end of the spell into astral space.
Tom Dowd is very good at the cyber, tech and history part of ShadowRun, but
IMHO he is not as good in the magic issues.
BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!
Daniel Waisley + SCA - March of Ered Sul - Flagstaff AZ
DJWA@******.UCC.NAU.EDU + Nau fencing club.
"Nightfox" + Brotherhood of the Cryptic Demesne -household
BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!
GE - d+(-) -p+@ c++(++++) !L u(--) e+(*) m+ s+/ !n+(-) h* f+ g+ w+++ t+ r+ y+
"infinity = zero" - Daniel Waisley "Nightfox"
BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!