Back to the main page

Mailing List Logs for ShadowRN

From: The Annihilator <bwells@***.ETC.BC.CA>
Subject: Re: SR Computer Games...
Date: Wed, 13 Apr 1994 12:34:07 PDT
'Lo all,

I just got back on and I dunno if one of us has already put in a
lil' mini review but I will anyway. The SNES Shadowrun what was got me
interested... It is perfect for people who want a basic idea of what
shadowrun is. You wake up in a mourge and you don't know who you are... You
set out and find who got you in the mourge and then hunt him down. Magic
comes very late in the game and the matrix combats are _nothing_ . You get
your computer skill to 6 and you can overcome any ice with as much as a
push of the 'B' button. You really have no runs, and your contacts...are
kinda useless... A nice range of weapons, but yur stuck with a very cheap
one for a long time. Uhh... you need no fixer and are automatically givin
anything you find...which is set so you can't find anything that isn't part
of the plot. Also, your skills and attributes go up with the level...I
mean, like, if my Body att. was at 13 it would take 13 karma to get it to
14. Good for beginners but once yur into it, go for the Sega's version.

The Sega's version is much more like the real shadowrun. In the
startin' you pick what you wanna be outta a Gator Shaman, Decker, or
Samaria (all human). You go on lots of stupid little runs (take this to the
place next door), get very little money but one karma per run...After about
50 (I think I'm exagerating) of those runs, I had my deck good enough to
actually do something. So I played in the Matrix for a while until I di'int
have enuf memory to download anything 'cause of all the programs. I bought
a new deck and decided to actually check what the plot was. In this version
you get a pocet secretary that lists all contacts, runners you've met, what
yur sposta be doing and a couple other things. The game can keep you busy
for a _looooong_ time. Matrix combat..you actually combat... (Although I'm
gettin sick of tar on my L6 Attack) There is only one fixer (so far) and
lotsa contacts and runners. I've only used one runner though and that's
cause he was free (plot thing). The Sega version is _MUCH_ better and is
now my favorite game on Sega.

The SNES one came out a long time ago now...(like, almost a year)
and the Sega one came out about a week ago. Well, I work in a video store
and we get all the games pretty well right when they come out and we just
got it..and I've had it since we got it... If anyone out there needs help
on either one, please ask! i have finished SNES Shadowrun twice, and am
workin' on the Sega Shadowrun right now.

Check ya later,

__________________________________________________________________
|>>>>>[The Annihilator]<<<<< |-- Y'know? With all the
cordless |
| Lane Wells | phones out there...someone should|
| bwells@***.etc.bc.ca | make a phoneless cord.... |
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Geek Code V.1.0
GCS/O d--@ -p+ c++(++++) l? u---@ e@ m++(-)w@(*) s+++/+ n---@ h f+(*) !g w
t--- r y?

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.