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Mailing List Logs for ShadowRN

From: Nightfox <DJWA@******.UCC.NAU.EDU>
Subject: Re: Getting a Firearms skill of 10 from 1 in one day!
Date: Sun, 17 Apr 1994 21:49:56 -0700
>I was earlier today informed by one of my friends that suppression fire in FOF
>is to powerful.
>5) The people in the one meter area under suppression fire are looking at a ten
> die roll coming at them.
>6) GM rolls 10 dice (number of bullets fired) for each person.
>
>you see what I'm getting at. A person doesn't need a good skill anymore. A
>person just now needs a gun that can fire a lot of bullets and beable to do
>suppression fire.

Actually is dice/ 1 meter area. You roll the dice vs Tn 4 (cover + Damage
apply), every 2 success = 1 bullets hits that target, up to the number of
bullets fired. 1 meters sq = 1 yard sq. 2 people at the most can fit in that
type of area and if they are standing that close, they deserve to be nuked.

(6 successes = +3 power +1 damage code. )

Before in shadowrun a person (firearms 1) could spray a stream of bullets down
a hallway and because of lack of skill and high TN, HE WOULD NOT HIT A SINGLE
PERSON!!!!!!. Now what kind of sense does that make?? Machine guns like m-60's
and such were never made to be fired right at people, instead they are there to
scare the living drek out of them and to hopefully get them on a passing shot.

So, what you are basically are saying is that you don't like the fact that an
untrained person can walk into a room and start spraying lead around and
possibly kill one of your characters? It happens in normal life, why not
shadowrun?


>I would like a lot of help on how to avoid this situation and I have a lot of
>ideas, but they are all to way complex and the last thing I want to do is make
>SR2 complex.

Don't get shot at.

BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!
Daniel Waisley + SCA - March of Ered Sul - Flagstaff AZ
DJWA@******.UCC.NAU.EDU + Nau fencing club.
"Nightfox" + Brotherhood of the Cryptic Demesne -household
BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!
GE - d+(-) -p+@ c++(++++) !L u(--) e+(*) m+ s+/ !n+(-) h* f+ g+ w+++ t+ r+ y+
"infinity = zero" - Daniel Waisley "Nightfox"
BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!BOINGEE!!!

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.