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Mailing List Logs for ShadowRN

From: Robert Watkins <bob@**.NTU.EDU.AU>
Subject: Re: Getting a Firearms skill of 10 from 1 in one day!
Date: Mon, 18 Apr 1994 16:14:04 +0930
>
>I was earlier today informed by one of my friends that suppression fire in FOF
>is to powerful.
>
>This is the reason why:
>1) Take a person with firearms skill of 1
>2) give that person a assualt rife able to do full-auto
>3) make that person suppress an one meter area at full-auto that people are at
>4) The attacker doesn't have to roll one die
>5) The people in the one meter area under suppression fire are looking at a ten
> die roll coming at them.
>6) GM rolls 10 dice (number of bullets fired) for each person.
>7) etc...
>
>you see what I'm getting at. A person doesn't need a good skill anymore. A
>person just now needs a gun that can fire a lot of bullets and beable to do
>suppression fire.
>
Well, IMHO, that's the way it should be. *shrug*
Any idiot can keep a gun in that kind of area. Actually hitting something
is harder.

Check this scenario out: One guy is covering a corner (using delayed
actions to simulate suppression fire). Three bozos burst round the corner.
With real suppression fire, all three should get hit, or one of the guys
would be a "shield", etc. With delayed actions, it's a case of roll for two
bursts, and at least one guy is going to get through unscathed.

BTW, What's FOF stand for??


--
Robert Watkins bob@**.ntu.edu.au
Real Programmers never work 9 to 5. If any real programmers are around at 9 am,
it's because they were up all night.

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