From: | Shadowdancer <BRIDDLE@*****.VINU.EDU> |
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Subject: | Re: House rules for a newbie |
Date: | Mon, 24 Oct 1994 18:38:51 EST |
astral going first. Makes combat a little faster, especially since the
druid in the group likes the astral. If there is more than one in astral,
resolve astral first. It is the fastest. As to other combat proceedings,
just practice and learn the most used mods to TN#s. Speeds things
up. And another thing. If you are the GM, let the runners do the paper
work. If you have to roll dice, just gauge how powerful the roll is to be
and wing it. Way less stress.
As for decking, the down and dirty fast resolve system works real
well. If you don't have Virtual Realities, mail me for the exact rules.
And if you want to avoid heavy dice rolling, stay out of combat.
We've cracked dice rolling so often(and the occasional dragon
induced throwing dosen't help either.)
Many people run the shadows, praying that whatever gods they worship will smile upon them.
I waltz through shadows with my gods, and I lead!
-SHADOWDANCER-