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Mailing List Logs for ShadowRN

From: Shadowdancer <BRIDDLE@*****.VINU.EDU>
Subject: Re: Physads
Date: Wed, 16 Nov 1994 16:08:21 EST
> Shadowdancer writes:
>
> [Street Fighter II powers in SR II]
>
> Sure, post the ideas, I'd be interested. You might consider charging
karma
> for the powers (kinda like spells), or instead making the powers the
same as
> regular Phys adept powers, so the character can buy them with his
magic
> attribute. But, of course, watch the sacred Game Balance.
>
> --
> Damion Milliken
Believe me, they COST!!! It was part of making them more balanced.
And some of the powers are from other fighting games(no MKs
though).


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*****************QUOTE:***************** |
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"I feel myself driven to an end that I do
not know. As soon as I shall have reached it,
as soon as I shall have become unnecessary, an
atom wiil suffice to shatter me. Until then,
not all the forces of mankind can do anything
to me."-Napoleon Bonaparte

Shadowdancer<BRIDDLE@*****.VINU.EDU>
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