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Mailing List Logs for ShadowRN

From: Martin Steffens <BDI05626@***.RHIJ.NL>
Subject: Deckers
Date: Thu, 24 Nov 1994 13:22:05 +0100
The last days a lot of people talked about deckers and their
usefullness. As I'm new to the list (and barely can keep up with the
current flow of mail) maybe the things I'm going to tell are old
news (sorry).
In my games the decker used to show up half an hour before the rest
and then we roleplay the matrix-part of the adventure (the decker is
sworn to secrecy of course).
This deals with the slowdown effect but in our opinion the rules are
still to complex, and to be fair your average matrix-run has much in
common with a "good old" a$&$ dungeon-bash. I'm therefor working on a
new system to deal with matrix-runs. Till now I only playtested it
once, but with great success (I hope :-) ). The deal is you rewrite
your standard matrix-system to a real live situation (like a
permanent reality filter). For instance a system of a research lab
will look like it and the decker goes at it just like in a real
shadowrun. The programs are re-written to skills (attack becomes
firearms - sleaze becomes stealth etc.) and the Ice become real
persons or animals. The sammies in my group are all equiped with a
datajack and are saving money to buy a deck to join our decker
(they use any chance to kill stuff be it virtual or real) As I said
before I'm working on it (very slow because of my study) so please
don't ask for the complete rules.

Fael Inis <aka Martin Steffens BDI05626@***.RHIJ.NL

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