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Mailing List Logs for ShadowRN

From: Jani Fikouras <feanor@**********.UNI-BREMEN.DE>
Subject: Re: Metamagic for Physical Adepts
Date: Thu, 16 Feb 1995 17:39:36 +0100
> Jani> Well I believe that PA can combine magical inate abilities with
> Jani> spells, but as Andrew said the NAGM expressly forbids that too,
> Jani> *sigh* I still think that it makes sence though .......
>
> This is nothing new. Since shortly after the dawn of Shadowrun, the FASA
> guys have repeatedly stated that no form of initiative increase is
> cumulative with any other form of initiative increase unless the
> description specifically states that it does. You only get the best of
> several if you have more than one.

I know that, but I do not beleive in game-balance just for the sake
of game-balance. The official explanation is that cyber and magic dont mix
so you need a special spell to boost a cybered atribute and an increase cybered
reflexes is not feasible. Same goes for all other forms of technological
reflex enhancement. So its only logical to asume that magic is compatible to
magic and so a PAs magical abilities would have a cumulative influence
with any spells cast on him.
--
"Believe in Angels." -- The Crow

GCS d>- H s+: !g p? !au a- w+ v-(?) C+++ UA++S++L+>++++ P-- (aren't we all?)
L+>+++ 3 E--- N+ K W(+)(---) M-- !V(--) -po+(---) Y+ t++ 5+ !j(-) R+++(--)
!G tv(++) b++ D+ B- e+ u++(-) h*(+) f+ r- n!(----) y?

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