From: | "J.W.Thomas" <cm5323@***.AC.UK> |
---|---|
Subject: | ReaverRun |
Date: | Thu, 23 Feb 1995 17:05:46 +0000 |
was going on about how hard he was
>
> In reply to the question of magic loss from surgery, yes that was taken
> into account.
GAK! WHAT level Initiate are you?
> To add to the debate about hunting down super magical
> people, ask yourself this. Are you in a hurry to gun down say, Arthur
> Garrett, Mullins Chadwick, Daniel Howling Coyote (provided he's alive), or
> even Lowfyr for that matter?
ARE you claiming to be as hard as these peaple?
if so they come after you, you reckon you'd stand a chance?
what do you do, arm wrestle Harlequin for XP?
> Even in SR, most people aren't that stupid
> and those that are usually end up dead. I agree that a sniper could end
> things rather quickly, but that is quickly becoming an old and tiresome
> excuse for wanting to bump off old characters.
I'd call it Justifiable Munchkinicide.
Most you'd get arrested for would be littering
> If a GM belives in the
> "Gunslinger" method, then the character just keeps running into a drek load
> of idiots and that gets tiresome too.
Until he rolls all 1's and its all over.
> If the character develops nasty
> enemies on the other hand, it becomes an entirely different story. Its
> true that being fast doesn't mean you can escape some things, but in SR
> speed is still life. The point that I was trying to make is that some-
> things are easier said than done.
>
> -Reaver
Speed is NOT life. being fast helps you run away from your
mistakes, but being SMART means you don't get in trouble in the
first place.
Use your brain not your wired3
CHOPPER
> More CP than you'll ever be...