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Mailing List Logs for ShadowRN

From: Marc A Renouf <jormung@*****.UMICH.EDU>
Subject: Re: "Wimpy" Archtypes
Date: Tue, 4 Apr 1995 13:40:38 -0400
Okay. I've posted it befopre, but it seems that it's appropriate
again. This is in response to this pointless threat about physad vs
sammy vs mage. Read and grok.


On Wed, 14 Sep 1994, Marc A Renouf wrote:

> All right. I have listened to people spout off about how physads
> are wusses or how any sam can kick physad butt or why riggers are
> pussies. ENOUGH.
> Every character has an element. In that element, the character
> is eminently capable, and can do things that can completely hose those
> who are out of their element. I'll use street sam vs. physad as an
> example since y'all seem to be stuck on it.
> Say samurai A decides that he wants to be firearm death. He
> equips himself with wired reflexes, multiple smartgun links, eye mods and
> two SMG's. If anything presents itself as a target at a range of 150
> meters or less, it dies. But there is a critical range, here. Outside
> of 150 meters, he is useless. So say Physad 1 takes extra dice in
> Inintiative and projectile weapons. Now arm him with a Ranger-X, and
> Sammy A dies an ignoble death before he can close the distance. But
> wait, there's more. Say Physad 2 takes all his powers in extra dice in
> Stealth and Unarmed Combat. It's hard to use guns in hand-to-hand (+2, I
> think), and you just plain can't shoot what you don't know is there (at
> least not well). So once Physad 2 sneaks into HTH range, Sam A dies yet
> another ingnoble death. Surprise!
> But let's turn the tables. Say Physad 1 is hanging out with his
> extra 'flexes and his Ranger-X. Now take Samurai B, who is a dangerous
> close in customer. He has muscle aug, reflex recorder, enhanced
> articulation, cyberspurs, a but-high stealth skill, and a bad attitude.
> Needless to say, if he closes with Physad 1, poor physad 1 is meat for
> the beast. And Physad 2 might be stealthy and foul in HTH combat, but
> Sam C knows where he lives, and is going to plant a whopping demolitions
> charge in poor physad 2's favorite refrigerator.
> Meanwhile, while Sam B and Physad 2 test each others' martial
> prowess, Merc D hoses them both down with the mortar launcher out the
> sunroof of his Bronco. Rigger E does a Wandjina flyby on poor Merc D,
> who immolates himself in the midst of all his White Phosphoruous mortar
> ammunition. Shortly thereafter, Rigger E is cacked by Private
> Investigator F, whose friends tell him where said rigger jams from. He
> pays a visit to Rigger E and puts a hail of pistol rounds through his
> skull as he merrily drool on his drone deck.
> After which, Decker G hacks into Lone Star's "Most Wanted List"
> and frames P.I. F for the death of all those cops in that drug raid last
> week. Whoops. At which point Johnson H has all of the above eliminated
> by the large, violent-minded gang so firmly attached to his pocketbook.
> Mage I takes offense to this and manabolts Johnson H into oblivion, after
> which, Corporate Official J seeks a little payback after Mage I has
> eliminated his middleman, and contracts a car-bombing out at poor mage
> I's favorite hangout to serve as an example. Double whoops.
> So you see, it's stupid to say one archtype is any better than
> another. They all have talents and abilities that help them in certain
> situations. In other situations, however, that person is dogmeat ripe for
> the chewing. The trick is finding out your opponent's weak spot and
> using it to your advantage. So no more of this "physads whip sammy butt"
> stuff because it's pointless, stupid, and patently untrue.
>
> Marc (stealth and superior range...the two great equalizers)

In addition, I'll make one more comment. Whether one archtype is
any easier to roleplay than another is another pointless argument. A
good roleplayer will take the simplest thing and do it very well. A
lousy roleplayer can take the most interesting thing and do it poorly.
So it depends on the player and NOT the archtype.

Marc (list.exasperated.member)

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.