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Mailing List Logs for ShadowRN

From: Mercenary X <ken@*****.STANFORD.EDU>
Subject: DIE SAMMY DIE! HAHAHA
Date: Mon, 10 Apr 1995 19:46:20 -0700
Here are some new powers for PhysAds that oughta even the playing field
Physical Adepts.

I made these up in about ten minutes, so there not tested. Any feedback
will be handled accordingly :-)

Fireball
Cost: 3
The PhysAd may shoot a ball of flame from his fists at will. It
takes one full combat turn to use this ability. The fireball uses heavy
pistol ranges, it is in all applicable ways as if she was firing a Heavy
Pistol. The damage is equal to (Essence x1.5)M.

Graft Weapon
Cost: 2
This allows a PhysAd to make a gun he is holding a part of
himself...it kind of melds into him. It takes a simple action to graft a
weapon the PhysAd is holding into him, it takes the same amount of time
to "ungraft" it. While the PhysAd has the weapon grafted he gains two
extra dice in his combat pool to be used only for things related to the
gun, and whenever the PhysAd is required to make a test involving the gun
he automaticly <sp?> gains one success.

Drain Life
Cost: 4
Whenever a PhysAd with drain life strikes an opponent in battle,
he takes an extra box off the condition monitor of the opponent and adds
it to his own. This drain damage is considered physical, and life gained
also considered physical. If the PhysAds condition monitor is already
full, he gains no life, but the opponent still suffers drain. If a
PhysAd with this ability strikes another with this ability, none of the
above will happen. The drain of the opponent will only occur if the
PhysAd is using a melee weapon of his fists. No drain occurs from ranged
weapons of any kind.

Cyber Jolt
Cost: 3
Whenever the PhysAd makes a successful attack against a cybered
foe, the opponent loses all abilitys gained by one piece of cyberware at
random for the next 8 hours. If the opponent is hit multiple times, he
loses access to multiple pieces of cyberware.

"A pretty face and a gun will always get you farther than just a pretty face"
-Bug City
Ken W. Dye <ken@*****.stanford.edu> TekArms@***.com
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