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From: Philip Hayward <Philip.Hayward@***.UK>
Subject: Re: Mimic
Date: Tue, 25 Apr 1995 10:48:59 +6000
Damion writes:

> Spell Mimic spell (kinda reminds me of the "Anti Magic Spell spell", and
the
> "Anti Magic Spell Spell spell" and the "..." a
while ago :-))
>
> OK, here we go again.

> Illusion spell, TN 4(R)

actually shouldn't that be intelligence for an illusion spell?

<spell description removed>

> {Note how do you handle a target
> who doesn't know what the frag a manabolt is?}

So long as they are expecting to be in pain, or whatever the appropriate
results of a spell are. I liked this bit sort of a built in geasa.

> The target believes that the damage
> has been fixed, but the GM should apply the TN penalties without the
> knowledge of the player {get's tricky}.

It would be possible in my game, failing that let them know
there is a modifier but not from what, they'll try and work out
why, it would reduce the spells effectiveness somewhat though

> A target who believes himself unconcious or otherwise
> incapacitated by the effects of an illusionary spell is allowed
> such a check automatically every number of turns equal to the spells
> Force. The body will wake up the brain when it has determined there
> is no real problem.

OK, but He could be woken up before then by a good roughing up or soaking
in water, and wondering how come I'm still here

> Well, how's that?

A superb job, well worthy of that expected from one with the
title of guru :)

Phil
<Philip.Hayward@***.UK>

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