From: | P Ward <P.Ward@**.CF.AC.UK> |
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Subject: | Re: Availability house rules for anyone inte |
Date: | Fri, 2 Jun 1995 12:23:31 BST |
'get equipment' skill. But 6 max availability seems to keep most of
the good stuff in
Of course they aren;t going to have access to sniper or ssome sports
rifles there, and smarting a large weapon is out, but for a 'lower-
intensity' campaign, with PC's the way the advntures described them
(running oujt of money as the adventur starts), it works fine.
Phil (Renegade)