From: | The Digital Mage <mn3rge@****.AC.UK> |
---|---|
Subject: | Re: The Enemy, Horrors, & HB |
Date: | Sat, 3 Jun 1995 15:43:09 +0100 |
> I love the ideas presented in Harlequin's Back, but I also agree that
> it shouldn't stand alone. In the campaign I will start this weekend,
> I plan on using HB as the climax. The runners will start small, and
> slowly uncover the hidden truth --just like most campaigns.
My criticism of the original HB exactly!
> I have not played ED, so I decided to view the Enemy as a Cthuluish
> type of bad guys. I started by creating an organization called the
> 'Ordus Nigirate' -- The Dark Order-- This group is led by a dark
> version of Harlequin.
>
> The charachters first job is to steal a package from a shipping
> company. It is from McBeen(Prime Runners) to Harlequin. The players
> do not know the contents. Next, I used The Seduction from (Nerps or
> Nagee, I forget) Then through a variety of other jobs. Finally,
> they witness Harlequin killing thier talismonger contact and taking
> something. They investigate, and find Thayla's song (the package
> from the first job.) Harlequin wants to meet w/ them, but is
> "temporarily destroyed" by Darke. Hopefully, they will decide to
> track down McBean. That's when the fun will start!
>
> Comments and suggestions are greatly appreciated
Geez, why couldn't this be how FASA did it, I mean it would have been so
much better. Trouble is I've already GMed HB with my usual players and so
can't use this -unless I started out another group and took them through
the original H. and a load of other scenarios to get them experienced.:(
The Digital Mage : mn3rge@****.ac.uk
Shadowrun Web Site under construction at
http://www.bath.ac.uk/~mn3rge/Shadowrun.html