From: | Mark Steedman <RSMS@******.EEE.RGU.AC.UK> |
---|---|
Subject: | Re: ____ . well its tasers now. |
Date: | Tue, 6 Jun 1995 16:40:53 GMT |
>
> IMHO, tasers must be one of the best weapons, actually. Luckily for me (the
> GM), they've only got a limited number of rounds and a short range, but ever
> since the very first SR adventure we played (the supermarket shoot-out in
> the back of the SR1 book), I've had a player who _always_ walks around with
> a taser in his pocket. 10S Stun, plus those nasty shocks that will
> incapacitate people even if you don't do Deadly damage. Couple that
> SupserShock to a Firearms skill of 8, and he shoots the shit out of everybody...
>
lucky you he's still on the super shock, take a look at the Yamaha
pulsar in Neoanarch real life its even better.
I play tasers at 1.5 * impact armour, based on the fact that in other
systems (eg hero) any armour is immunity and as they stand in SR2
they are 'super weapons', totally and utterly terminal (as far as
continued combat effectiveness goes) to anything they hit short of
dragons and similar.
>
> Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/%gurth/index.html
>
Mark