Back to the main page

Mailing List Logs for ShadowRN

From: Gary Carroll <gary@****.COM>
Subject: Spells after Gen. was New Char Gen
Date: Tue, 6 Jun 1995 15:11:54 -0700
<snip>
>Sebastian writes:
> I would definately suggest limiting how much mages can shift
>tech for force, as high tech mages will have an easy time
>aquiring spells later on. But i like it. Have you used
>this much (I think our GM uses something similar to get a
>base for npc's)

We must play spells different...

How do you run acquiring new spells...
and do you make them spend full karma for new spells?
i.e. Force 6 FireBolt = 6 karma

Ever curious
Gary C.
Geek Code v2.1: GCS/O d++(--) H>++ s-:>- g+(-) !p(1) au+>++
a-(?) w+(++/-) v(--/++) C++$ A++++/X++$/V++ P+++(-) L 3
N++(-) E--- K- W+ M-(--) V-(--) -po+(po) Y+ t+ 5- !j R++(+)
G(') tv b- D++(D) B(!) e+>+++ u++(**) h f+(++) r n-(++) y?

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.