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Mailing List Logs for ShadowRN

From: Paul Jonathan Adam <Paul@********.DEMON.CO.UK>
Subject: Re: Mil-spec armor and HV rounds
Date: Sat, 10 Jun 1995 01:55:54 GMT
> A couple of things to be aware of here. First is the
> availability codes for the equipment you're talking about. Military
> Armor from the Fields of Fire sourcebook is just short of impossible to
> acquire under any circumstances. You could try to get it from a Fixer,
> but with an availability of 18 for the lightest stuff the probability of
> having one is 1 in 216(that's 3 sixes in a row). Or, you could try to
> steal one from the military(hahahahaha). Basically your players should
> NEVER acquire this stuff.

Oh, no! Let them have it! I post elsewhere as to the endless amusement a
GM can have with players in mil-spec. Apart from the fact it takes a
minimum thirty minutes to get into/out of. :-)

If a player really, really wants this stuff, there's a good run in finding
where some might be: intercept a convoy, raid an isolated base, whatever.
Then there's the job itself: then evading some annoyed corps/military.

And they still can't use it in any practical way...especially if it
starts to malfunction.

> As to the super-guns such as the Super-Mach, the Assault Rifle
> and the LMG, it should be noted that they accept no barrel-mounted
> accessories. That means no gas-venting systems to reduce recoil. You
> could mount Shock Pads and Bipods on the heavier weapons but the
> Super-Mach is hopeless. You try firing 15 rounds with only 3 points of
> recoil reduction and see what you hit(besides the ceiling). Of course
> you could hook up a gyro-mount but that would look silly now wouldn't it?

I treat them as having half recoil, and use a different recoil system: so
basically you can crank out 6-round bursts for no penalty or hose 15 in
autofire at +4s. So? 6-round bursts are no more dangerous than Savalette
Guardians, and you're emptying the magazine very quickly indeed. And
what the players have, the NPCs have the next version of.

--
When you have shot and killed a man, you have defined your attitude towards
him. You have offered a definite answer to a definite problem. For better
or for worse, you have acted decisively.
In fact, the next move is up to him.

Paul J. Adam paul@********.demon.co.uk

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.