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Mailing List Logs for ShadowRN

From: "Lindblom Fredrik, Training" <fredrik.lindblom@*******.TELIA.SE>
Subject: Re: SRII GM Screen
Date: Thu, 15 Jun 1995 16:32:00 PDT
>> Does anyone here find the SRII GM Screen to be exceeding useful/usless?
>>
>Its nice, but not really neccessary.

Correct. I like it though. And it's nice for the players to have something
SR-like to watch, and good to hide behind. I wouldn't hold a session wihtout
mine :-)
It also comes with an SRII-update of the contacts in Sprawl Sites.
Hint: some of these, you know, yellow, stycky thingies and add anything you
like. Or cover anything you don't like. :-) I added for example the damage
recovery table, first aid table and conjuring drain table to mine, to
mention a few.

>> Any other sourcebooks that come highy recommended/flamed?
>All of the sourcebooks are good if you are in terested in that area of
>the SR universe.

Correct, too. I'd also recommend the equipment-books like Shadowtech and
Street samurai cat., simply because my players were 'born to shop'. They
love it.
Rigger BB is for the first ed. rules, but I bought it anyway. You have all
the stats for the vehicles already in FoF, but the pictures in RBB are OK,
and to know a little more than the stats of a vehicle is good for the
all-over feeling, wouldn't you say? :-)

I guess you can live without Sprawl sites and Virtual realities. Sprawl
sites has a lot of maps to use on-the-fly, which might be good if you
improvise a lot. It also has some adventure-ideas whose existence tend to be
repeatedly forgotten by me. I dont think they were so great, anyway... As
for VR, most of the rules are already in the SRII rulebook, not to mention
that it was made for the first ed. And yea, two other things: 1) A large
portion of it is a short-story about a 'matrix-child' that is ok, but not
quite what you expected when buying a rulebook. and 2) There is a VR second
ed on the way...

>> So far, I have the main rulebook (of course), the Grimoire, Fields of
>> Fire, and the NAGRL.

Get the Seattle sourcebook. It has most of the recurring locations in it,
and maps that will do. And, not to forget, some funny-looking ads!

>Note:NANv1 has a great
>adventure in it. I've run it several times & my players enjoyed it every
>time.

I agree. Both NAN books are worth buying only for the adventures in them.
The fact that you get a lot of info on the NAN is more like a bonus! And no
bad bonus at that...


MxM


>>>[" I know there is a light at the end of the tunnel, but I can't see it
through all the gunsmoke and my mirrored shades. "]<<<

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.