Back to the main page

Mailing List Logs for ShadowRN

From: Michael Orion Jackson <moj0001@****.ACS.UNT.EDU>
Subject: Re: Yet another go-around w/chargen
Date: Thu, 15 Jun 1995 13:27:32 -0500
On Thu, 15 Jun 1995, The Digital Mage wrote:

> On Thu, 15 Jun 1995, Michael Orion Jackson wrote:
>
> > character gen table/system for SRII. I am disssatified with the present
> > one in that it: a) assumes that noone would want to different areas at
> > the same level,
> I'm not quite sure what your gripe is here, if you're saying you don't
> like the current system because you can't have two different areas at the
> same high level (ie you want both Attributes and Skills at Priority 1 or
> A whatever its called) then the whole point is to limit you!!!!
The system is self-limiting. If you take skills and attributes at level
4 (max), yuo've got 40 skill points and 30 attrib. points, but you've
only got 2 left over for Resources (What, 90kY or something like that).
In other words, you're good, but you're poor. This asssumes 10 points
and that you don't plug any of the remaining two into something stupid
like magic (I'm a SuperMundane!).
> If on the other hand you're saying you'd like to have an effectively
> weaker charcter with two different areas at teh same low levels, then hey
> you don't have to spend all those points, they've even shown that if you
> don't want to spend all your Resources they effectively vanish (well get
> divided by 10). I really don't see your problem, perhaps an example would
> be helpful.
>
What I'm getting at is: players frequently value two or three different
areas equally. The current system forces them to prefer one area over
another that otherwise they find equal. That kinda sucked in my opinion,
so I started thinking up the new system.
> >b)theoretically allows everyone to have anything from any sourcebook.
> I get your gripe here, but then the GM can say what players cana and
> can't have and ask for in-game reasons why he should have that item (ie
> I'd maybe let a Bodyguard character start with Orthoskin so they can take
> a bullet easier, but I wouldn't allow it for a Decker!). Other people
> have said that they use availibility codes to limit things. Other people
> use the street prices so that real hard to get stuff cost a bundle.
> Shadowtech itself states that none of teh stuff should be bought at
> Charac Gen. I think even Alphs and Beta ware is restricted at Generation.
>
I added a new priority area to handle technological sopistication of
starting equipment. This is probably the most original part of my
system, and is also the most ambiguious. For ease of use, I based it on
what sourcebooks you had access to. The problem comes in that the
equipment in some sourcebooks varies widely in its nature. For
example SSC contains both inoffensive survival knives you could
probably score in a flea market to the Colt M22a2 ,arguably the best assault
rifle in the game. The M22a2 is obviously a military weapon. Hell, it falls
under four separate areas of legislation: Rifle, Automatic Weapon, Military
Weapon, and Explosives (grenade launcher). A player of mine tried to convince
me once that if you got caught with it, you'd only be charged with one of the
above.

Yeah, right.

I've got an intimate aquantance with the American legal
system and the Shadowrun legal system. You'd get popped with all three
and probably at max sentence. Judges don't like military weapons.

So on further thought I slotted the entire second part of SSC (not the
cyberware, just the M22a2, Vindicator, SAM section) up to the same
priority level as Fields of Fire.

I admit that there are a lot of gray areas here. Use your GMly
discretion to decide how sophisticated/hard to get a piece of equipment
is and put it in the appropriate place.
(disgusting and improbable anatomical suggestions ignored)
> Mind you having said that, from the quick glance I gave your system I
> think your's is probably a good solution too.
Thanks.
>
>
> The Digital Mage : mn3rge@****.ac.uk
> Shadowrun Web Site under construction at
> http://www.bath.ac.uk/~mn3rge/Shadowrun.html
>

Peace or Pieces.
__________________________________________________________________________
|Michael Orion Jackson |"A college student is a mechanism for |
|moj0001@****.acs.unt.edu |converting caffeine into finished |
|>Flaming is immature.< |homework" -unknown, but perceptive author |
__________________________________________________________________________

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.