From: | Michael Orion Jackson <moj0001@****.ACS.UNT.EDU> |
---|---|
Subject: | Re: Yet another go-around w/chargen |
Date: | Fri, 16 Jun 1995 07:49:24 -0500 |
> ----------------------------Original message----------------------------
> > > 3. Metahumanity is available at priority 3 (GM's choice as to
> > > what you end up as (Muhahahaha)), and at priority 4 (You pick).
> > > 4. Magical status:
> > > 4:full magician
> > > 3:human adept/metahuman magician
> > > 2:metahuman adept
> > shouldn't the cost for metahuman magicians and adepts be
> > the same as humans if useing the more metahumans option.
> I agree, the metahuman cost is TOO MUCH if you're going to be a mundane meta-h.
> For magicians, no problem but the benefits of being a mundane metahuman are in
> no comparable way justifiable to the costs of becoming a metahuman.
>
> CoCheese
>
Hmm. I'm not completely clear on what you two are saying. Well, at
least one of you pointed out that w/ the MoreMetas option, magical costs
for metas go up.. That is valid, and in the rulebook, but I like lots of
metas and magic in my games, so as a GM, I invoked that most almighty
curse of:"Fuck Fasa, I'm going with what I goddamn fucking well like.
Fasa can go screw themselves blue." In other words, I like my version
better than Fasa's, so that's what I run my games under. For other
people, pick whichever system you prefer. It depends on how much
magic/metahumanity you want in the party.
Gremlins II quote: "Some use a little... I use a LOT! *glug, glug, glug*"
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|Michael Orion Jackson |"A college student is a mechanism for |
|moj0001@****.acs.unt.edu |converting caffeine into finished |
|>Flaming is immature.< |homework" -unknown, but perceptive author |
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