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Mailing List Logs for ShadowRN

From: Stainless Steel Rat <ratinox@***.NEU.EDU>
Subject: Re: Physical Adepts/Magic revisited
Date: Sun, 18 Jun 1995 21:42:47 -0400
>>>>> "Kelwyn" == Kelwyn Osborn
<cctr128@******.CANTERBURY.AC.NZ>
>>>>> writes:

Kelwyn> Got a quick question on the powers of PA's. Once the game
Kelwyn> begins, can they buy more powers? Do they just spend karma on
Kelwyn> it or do they have to go and learn it somehow (similar to a mage
Kelwyn> learning a spell).

Read the Grimoire. Physical Adepts can Initiate, thereby increasing
their Magic Rating, thus increasing the point pool they use to buy
abilities.

Kelwyn> Magic: In the rules, it hints that a mage suffers some
Kelwyn> side/effect from learning a spell with a power rating greater
Kelwyn> than his Magic Rating. Is this true?

Mental drain from a spell cast at a force higher than the mage's Magic
Rating is shifted to the physical track.

Kelwyn> Is there anything to stop a mage from learning a spell with a PR
Kelwyn> greater than his MR?

Karma. Otherwise, no.

Kelwyn> Can a mages MR be increased above 6?

Via Initation.

Kelwyn> Can essence ever be increased?

No.

--
Rat <ratinox@***.neu.edu> | Warning: pregnant women, the elderly,
http://www.ccs.neu.edu/home/ratinox/ | and children under 10 should avoid
PGP Public Key: Ask for one today! | prolonged exposure to Happy Fun Ball.

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