From: | "Lindblom Fredrik, Training" <fredrik.lindblom@*******.TELIA.SE> |
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Subject: | Re: Earthdawn Magic |
Date: | Mon, 19 Jun 1995 10:43:00 PDT |
> Youll propbably end up with a game that is niether here nor there, or
> something like a new caracter class, allong the lines of the psionist.
Well. I've GM:ed **&* Dark Sun a bit and really like the gameworld. But I
think the **&* rules suck big time, so me and some friends have been trying
to customize them for more realism.
We failed.
All we came up with were very complex rules that were very realistic, but
oh-so-boring.
Then we turned to ED, which, in my opinion, has a neat set of rules as well
as an interesting gameworld. Converting **&* to use ED rules turned out to
be a LOT of work. Especially since we'd like to have ALL the rules, not only
the magic system. One of the things that makes this hard (if not impossible)
is the way the talents work. PCs use magic to fuel their skills. I've been
thinking about saying that, in Dark Sun, Psionics does this , but... Anyway,
then I checked my monstrous compendium, thought about the amount of monsters
I had to convert to the new rules, shook my head, and forgot all about it.
So we gave up, and played ED in Barsaive instead, and it was a lot of fun.
MxM
PS. once again I apologize to the powers-that-be for wasting SR space with
stuff related to other games. It will not happen again. I promise..DS