From: | Orin Starchaser <moon.29@*******.ACS.OHIO-STATE.EDU> |
---|---|
Subject: | Re: Game balance |
Date: | Wed, 2 Aug 1995 10:00:33 -0500 |
>attribute?
>thanks
>jpante@*********.gr
Actually, I think that it is more appropriate to say that the character was
planning on raising the skill or attribute before he/she earned thier
necessary karma. For GM's who don't like this, have your characters make
'wish lists' as what they want to be was they get the time to improve
themselves.("I wanna be an initiate", or "I wanna be faster", or
even"Man,
I *gotta* learn that new skill!") They make a wish list at the start of
the campaign, and redo it every time they spand karma. The spending of
Karma is the proverbial 'icing on the cake', just like using a focus.
Sure, you may have bought the focus before hand of found it, but I
guarantee you that you cannot use it until you spend the necessary Karma.
Same goes for improved abilities and skills.