From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Re: "Serious" Spell Interlude |
Date: | Sat, 5 Aug 1995 09:15:26 +0200 |
>[trimmed]
>nice idea, but it is not going to be popular. I also assume the
>target will feel something when this is used ( which would give the
>target those 20 turns to find and hose/ break in two, the caster).
Well, probably. Too bad the real designer has already left, otherwise we
could ask her :)
>> Kick My Habit
>>
>fine, required if above is about.
Exactly. BTW, I think we forgot to add that you can also "kick the habit" in
the same way as with a normal addiction -- see Shadowtech.
>now are those force ratings total or base force, or in other words
>will a 1+2+2 kick habit get rid of a 'straight' force 5 addiction, i
>assume so.
Yep.
Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
You want to but you can't, and if you do, you wish you hadn't
GC3.0: GAT/! dpu s:- !a>? C+(++) U P L E? W(++) N K- w+ O V? PS+ PE Y PGP-
t(+) 5 X R+++>$ tv+(++) b+@ DI? D+ G++ e h! !r(--) y? Unofficial Shadowrun
Guru :)