From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Re: Harlequin's Back |
Date: | Tue, 8 Aug 1995 11:36:11 +0200 |
>of the typical NPC you find in certain games; typically the retired,
>munchkinny, all-time favorite character of the GM. He can do anything,
>is surprised by nothing, gods and dragons lick his boots and the characters
>are supposed to be trembling in awe at the mere sniff of him. He is
>deus ex machina extreme. Many times the players end up going, "Why do
>-WE- have to save the world? Lord High Fenelric can do it on his lunch
>hour." And the excuse the GM comes up with it, "Well, he doesn't want to,
>because it's beneath him. So you have to."
Though I like H, I must agree that Harlequin's Back has a bit of a dubious
background idea. Harlequin is better IMHO, because here there's a good
reason why you're doing all these strange runs -- the rules of the game say
H can't do anything directly. It makes a lot less sense in HB.
Gurth@******.nl - Gurth@***.nl - http://www.xs4all.nl/~gurth/index.html
Wicked mental dope
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Guru :)