From: | Sebastian Wiers <seb@***.RIPCO.COM> |
---|---|
Subject: | Re: Mages, Cyberware, and Geasa |
Date: | Tue, 8 Aug 1995 21:41:21 -0500 |
> While scanning the grimoire I noticed that, according to the rules a mage
> can take a geas to make up for lost magic points. And according to the
> rules the geas basically makes up for the lost magic points. Now couldn't
> this lead to mages buying cyber and bio ware in the beginning, taking 3
> geasa and still being capable of tossing killer spells? I know this is a
> serious munchikin kinda thing but I'm trying to close up loopholes in the
> rules before they get abused.
>
> Mike
>
The geas are a penalty for losing magic points. They don't make up for them-
the only way to do that is initiation.