From: | Sebastian Wiers <seb@***.RIPCO.COM> |
---|---|
Subject: | Re: Mages, Cyberware, and Geasa |
Date: | Sat, 12 Aug 1995 16:39:23 -0500 |
> >The geas are a penalty for losing magic points. They don't make up for them-
> >the only way to do that is initiation.
> >
> >
> That is true according to the rules. In the Grimoire on page 52 it states.
>
> When a magician loses that second (or fourth, or sixth) point, he picks a
> new geas. Until he does so, he cannot use magic at all: his power is frozen
> by the psychological trauma of his loss.
Snipped stuff about burned out mage, rejecting geas= no initation pluss magic
goes to six- lifetime losses
>
> This whole section of the rules leads me to beleive that unless you forget
> your geas then you don't lose the magic points. However these are optional
> rules.
>
> Mike
>
I can see how you got that impression- the fact that magic dropps when you
reject a geas might lead you to think that it doesn't if you accept the geas.
But, look at that first bit- You don't get a geas unless you loose 2 magic
points. So obviosly, if you have gotten the geas, you have lost the points.
Keeping the geas maintains your acess to the higher magics of initiation-
without wich, you might loose all your magic.