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From: Damion Milliken <adm82@***.EDU.AU>
Subject: Re: Rules for firing stance ans silenced weapons
Date: Mon, 14 Aug 1995 15:02:44 +1000
Greg James writes:

> I have created some optional rules for firing stance (hip vs. shoulder) and
> silenced weapons. I welcome your feedback about them.

Cool, firing stance rules, something I've often wondered about w.r.t.
recoil. And silencers, not actually something I've ever wondered about, but
obviously something that needs a little expanding/fixing in SR.

> GMs: assume that, when players are moving with weapons drawn, they are
> in a hip stance unless they state otherwise. Players can move in firing
> stance, but are less likely to make perception checks in their peripheral
> vision (-1 to target number in front 60 degrees, +2 outside that cone)

Do you think perhaps a movement reduction is appropriate for moving in this
stance? Is it any slower/more difficult to move?

> When hip firing the following rules apply... Characters cannot take aim
> from a hip stance unless they have a laser sight, and ultrasound sight, or
> a smartgun. If so, the maximum bonus is -1, -2 for a smartgun.

I assume you mean by taking aim the rule in SR about spending simple actions
and getting -1 per action to the TN? Also, does one still apply the normal
-1 for laser sights and -2 for smartlinks to the TN?

> When in a firing stance the following rules apply... Aim time bonuses are
> now unlimited.

That same rule again I take it? Don't you think that there maybe should be
some limit? Otherwise someone could aim for long lenths of time in severe
conditions and still only need 2's.

> For the purposes of our discussion, we're going to call a silencer a
> mechanism to attenuate muzzle blast only. A suppressor is a mechanism to
> attenuate muzzle blast and slow the bullet to subsonic speeds.

So a silencer is really only a flash suppressant for supersonic ammo, but it
works as a true "silencer" for subsonic ammo? While a suppressor works as a
true "silencer" for supersonic ammo, and is unnecccessary for subsonic ammo?
(I use "silencer" here in my laymans terms, as in the thingy you see in
movies that makes guns make a soft "thwap" sound when they fire, not in the
more technical or precise term you've used it.)

> Carbine-type assault rifles, shotguns, and assault cannons cannot have any
> type of silencing. Incidentally, carbines can't fire rifle grenades either.

Why couldn't carbine type assualt rifles get silencing? I wouldn't imagine
the barrel length would be the problem, after all, SMG's can be silenced.
Also, why couldn't carbines use rifle grenades (besides the obvious that the
grenade launcher is probably longer than the weapon, which, hey, does look
cool, and could be worked around I imagine)?

> All firearms firing silenced have their weapon power cut in half (round
> down), and their damage code reduced one level (L damage stays L).

Ooohh, _that_ bad? You said sucky penetration and damage, and you weren't
lying.

> Any eligible firearm with a base damage code of L can use a silencer with
> standard ammuntion. When so equipped, it can only fire SA or else it loses
> its silenced benefits.

So there can be no silenced bursts?

> Any firearm that has an 'integral' suppressor has the HK MP2000 type. If
> you want to re-calculate weights, take the base weapon and add .25lb for
> the gas control mechanism.

Note that SR uses kg, not lb :-)

> Weights
> Type/Weapon Type Pistol SMG AR/Rifle/Sniper Rifle Cost (same as before)
> Silencer .5 .5 .75 Y500
> Insert Suppressor .5 1.25 1.75 Y750
> Gas Suppressor .5 1.25 2.25 Y750

Ditto, are these kg or lb?

I'm curious as to what would happen if you fired subsonic ammo when using a
suppressor (either the gas bleed model, or the baffel one it doens't really
matter). Would you end up with a really slow bullet? Even more sucky
penetration and damage?

Any rules I've cut out or not commented on I think are fine (It's like Gurth
says, those with something good to say, or those whom agree, have no need to
say anything).

Otherwise the rules sound really great. Excellently researched and very well
thought out indeed. You don't feel like constructing a set of recoil rules
do you...? <grin>

--
Damion Milliken University of Wollongong E-mail: adm82@***.edu.au

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