From: | Terry Amburgey <xanth@****.UKY.EDU> |
---|---|
Subject: | gamemastering |
Date: | Tue, 22 Aug 1995 16:49:20 -0400 |
>Unlike being an author, gaming requires the GM *AND* the players to come up
>with a good story. If it is too one-sided (only the GM calling all the shots,
>or vice versa), it gets boring. Don't think that just because you are the GM
>that you carry the only vote that matters. Yes, the players have the
>responsibility to find a new GM if they don't like the one they've got, but
>just remember--when your players are gone, who will you have left to control?
>
>Gaming (unlike many books) is a group effort. Creating an interesting story is
>what it's all about. All parties involved should take an active part in doing
>so...otherwise it becomes boring pretty quick. Please don't forget that your
>players need some flexibility to be kept happy. And happiness and fun are what
>it's all about. :)
>
Darn, I wish I'd said it.
Terry L. Amburgey Office: 606-257-7726
Associate Professor Home: 606-224-0636
College of Business & Economics Fax: 606-257-3577
University of Kentucky
Lexington, KY 40506