From: | Allen Versfeld <aversfel@****.CS.UNP.AC.ZA> |
---|---|
Subject: | Re: How to handle missiles? |
Date: | Fri, 1 Sep 1995 08:29:50 +0200 |
> >>>You defeat a missile by forcing it to track beyond it's gimble limits.
That
> is, you either move outside the seeker heads ability to see you or you force
> the missile to put on such a hard turn that it will overshot and fly right
> past you. Now missiles today can put on some amazing turns (sorry can't tell
> you the numbers) but suffice it to say that with the improvements in
> materials in 205X you can not maneuver a vehicle aggressively enough to
> defeat a missile and still have a living human inside that vehicle (the human
> body could not withstand the G-forces required). So I hope you have damn
> good ECM equipment onboard.<<<
>
> How about chaff?
>
HAHA! I can just see my character now...
"WHAT?!? A missile heading for me? No problem - I reach into my pocket,
pull out the shredded tinfoil I never leave home without, and throw it in
the air ... what do you mean, 'resist'?
---------------------------
"any sufficiently advanced technology is indistinguishable from magic"
- Clarke
"any sufficiently advanced magic is indistinguishable from technology"
- Murphy
"any sufficiently advanced technology is indistinguishable from a rigged
demo" - unknown
aversfel@****.cs.unp.ac.za
homepage opening soon
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