From: | Scott Taylor Spencer <sts100z@********.CC.ODU.EDU> |
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Subject: | Re: Changing one's Magical Path |
Date: | Fri, 1 Sep 1995 11:18:35 -0400 |
> I was wondering....
> Would it be possible for a character to change his magical path from
> hermetic to shamanistic? Possibly due to a VERY traumatic experience in
> his life? Say a Near Death Experience or some such thing? I was watching
> a show about people who's life has radically changed due to NDEs. Their
> whole outlook on life was changed. Would something like this have an
> effect on thier concept of magic? And in game terms, would this require
> some modifier to their magical activities due to the need to re-learn how
> to use thier magic? What does everyone think?
>
> Doug
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I would say that it is definatly possiable in theory, however,
translating it to game terms might be a bit more difficult. In essence
The mage/shaman would have to start out all over again. The slate would
be wiped clean so to speak. The character in question would have the
knowledge of magic but not the ability to cast it as he/she used to.
This idea would also take a lot of roll playing on behalf of the gm
and player. IF the player cannot incoprorate this idea into their
character's personality, I would have to say don't do it. It would
probally be easier to go from hermetic to shamanic paths than to go from
shamanic to hermetic. >
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"Come Friends Run With me Towards Danger"
-Unknown MST3K quote
Scott Spencer
sts100z@********.cc.odu.edu
"Nothing can stop us......we're on a mission from Glod"
-Cliff the Troll from Terry Prachett's Soul Music
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