From: | Doug Miller <enigma@********.JPL.NASA.GOV> |
---|---|
Subject: | Re: Changing one's Magical Path |
Date: | Sat, 2 Sep 1995 02:01:14 +0000 |
> Since much of the background behind the Skills is likely to stay the same
> (energy is energy, the paths teach different approaches but not different
> ideas), I'd say they'd have to relearn them, but at Concentration level
> instead of general skill level. Nature spirit conjuring is already a
> Concentration anyway; I'd say much of Sorcery would need to be relearned
> too. Magical Theory ratings will probably stay the same, although the
> player may want to roleplay some confusion with the new approach.
So you are saying the character should scrap the skills and start all
over at concentration level? Or would they keep thier current skill and
just not use it, using the new concentration instead. It's kind ahard to
totally forget what you ahve learned and are familiar with. Scrapping the
skill just doesn't sound plausible to me. Also, teh sorcery skill
couldn't be concentrated if the magician wanted to use both sorcery AND
ritual. How would you work around this?
How about instead of scrapping the skill, we just drop it down to say
half, and make him work back up from there. That way, he just doesn't
forget his old knowledge but instead incorporates what he USED to know
into what he now has to learn differently.
However, If the origional skill was a concentration, how would we change
that? I don't have an idea right now. What do you guys think?
>
> Same goes for moving from shamanistic to hermetic -- which could happen,
> I'd guess, if the shaman's Totem suddenly turns Its back on the shaman
> and forsakes her for something she did.
Thats how I was thinking too.
> Do these ideas sound reasonable?
Sure.
> Blessings,
>
> _TNX._
>
> Stephen F. Eley
Later.
Doug