From: | Gurth <gurth@******.NL> |
---|---|
Subject: | Re: New Rule |
Date: | Mon, 4 Sep 1995 10:27:47 +0200 |
>
>Your target number for hitting opponents in ranged or melee combat is
>reduced by the number of extra goes you have compared to the other person.
>
>eg. Street Sam goes on 23, Mage goes on 18. Street Sam has 3 goes...Mage
>has 2. Therefore the Sammy has -1 to all his target numbers to shoot or
>hit Mage...
This would only lead to even faster combats (like, 2 seconds compared to 4
now), and apart from that, why (if you look at this logically) would the sam
at 23 have a -1? He can try to hit the mage at 23, wwho thjen can hit back
at 18. It's not like the mage is standing still or that the sam has all his
actions beore the mage can do anything... I wouldn't use this rule myself.
--
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