Back to the main page

Mailing List Logs for ShadowRN

From: Robert Watkins <bob@**.NTU.EDU.AU>
Subject: Re: ?from my mind?
Date: Mon, 4 Sep 1995 22:38:35 +0930
The Kumquat wrote:
>
> A few Questions to anyone who wishes to bother with them....
> 1) Does anyone else think that there are too few consequences to losing magic
> points? Unless I'm mistaken, I think that the only minus is that you take phys.
> damage from drain on spells with a higher force than Magic Attrib., and you
> must take a geas for every 2 pts lost, or burn out. This seems light punishment
> for cybering-up your min/maxed mage...<Evil anti-munchkin GM Grin>
>

*shrug* It all depends... Lets face it, even a moderately cybered mage will
probably kick butt against normals, and even sams. But up against another
magical threat? Say, oh, three or four elementals thumping away at him? An
astral mage slamming spells through a spell lock (and I've never seen a
plan for a cybermage that didn't have locks in it... munchkins always go
overboard) would hurt. Not to mention a horde of insect spirits...

And finally... Essence Drainers like the taste of the magically active
more, I've noticed... :)

> 2)Has anyone else tried to base a run on one of the SR Novels? How Did it work?

No... but if I did, I'd base it on 'Lone Wolf'.

--
Robert Watkins bob@**.ntu.edu.au
Real Programmers never work 9 to 5. If any real programmers
are around at 9 am, it's because they were up all night.
*** Finger me for my geek code ***

Disclaimer

These messages were posted a long time ago on a mailing list far, far away. The copyright to their contents probably lies with the original authors of the individual messages, but since they were published in an electronic forum that anyone could subscribe to, and the logs were available to subscribers and most likely non-subscribers as well, it's felt that re-publishing them here is a kind of public service.